A downloadable project

I made a canyon landscape blockout in Unreal as part of a course in level design. For inspiration, I used Square landscapes 3 by Anton Fadeev.

Concept Art Reference

Square Landscapes 3 by Anton Fadeev
Square Landscapes 3 by Anton Fadeev

Some steps of the project were to:

  • Block out the scene with BSP
  • Create static meshes for the rocks and bushes from BSP
  • Place them over the blockout
  • Add terrain for the ground
  • Create materials, and add post processing effects (exposure).

Before


After

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